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Update opengl mac os x
Update opengl mac os x











update opengl mac os x
  1. Update opengl mac os x full#
  2. Update opengl mac os x code#
  3. Update opengl mac os x windows#

The game will automatically detect supported resolutions of your system configurations and offer them in RESOLUTIONS menu.Movies are now always displayed in correct aspect ratio.The game can optionally be compiled with/without IPX and/or UDP support.

Update opengl mac os x code#

  • Code has been improved so it should now compile on way more *NIX-like operating systems.
  • Old homing projectiles have been restored and now are FPS-independent.
  • FPS-based damage/screen-shaking of Fusion cannon fixed.
  • INI/command-line option added to use CAPSLOCK and NUMLOCK as normal keys.
  • Game should now support more Joysticks, buttons and axes than you can ever operate in your state of evolution. Descent 1 will record open/blown doors correctly when demo starts (all backwards compatible) Views will always be correct in newly recorded demos, no matter how you jump through the demo.
  • D1X-Rebirth now supports D1 Shareware, Destination Saturn, 1.0/1.4/1.5 game contentĭ2X-Rebirth fully supports D2 Demo, Destination Quartzon, 1.0/1.2 game content.
  • Extended Jukebox-feature to play your own music.
  • Missions can now have their own descent.sng, using HMP, MID, MP3, OGG and AIF
  • Improved Music playback compatibility.
  • update opengl mac os x

    All game parts now are window elements (you should not notice this but it’s a huge code improvement).Totally rewritten UDP code for Multiplayer – including LAN Netlist, Packet-loss prevention and many improvements.So here is what you all have been waiting for – the most important changes of this release: This is why I invested a lot of work into this v0.56 release. I admit I always work very slowly (20 months for one release… gosh) and my lunch break times surely will some day crush the borders of the space-time continuum, creating a paradox which will swallow the whole universe (or at least this galaxy).īut you trustful players out there are my biggest motivation besides my love for the games in general. I never expected that, but I am very proud of it as well. While it was only a small hobby for me in the beginning and for almost two years I rarely even worked on it, it somehow survived – growing. It’s the fifth anniversary for DXX-Rebirth. Not only is it the 5th birthday of the project, it’s also the day of the release of v0.56 which was in the works for 20 months! Last but not least you surely have noticed that the website has changed as well. Hello folks! Today, September 28th 2010 marks a big day for DXX-Rebirth.

    Update opengl mac os x windows#

    Join the forum discussion! Tagged 2000, bsd, descent ][, descent 2, descent2, DOS, download, game, linux, Mac, open source, OpenGL, OS X, SDL, Source Port, Vista, windows I hope you’ll have much fun with our newest release.

    Update opengl mac os x full#

    Check CHANGELOG.txt for a full list of changes

  • Many Bugfixes and further improvements.
  • To prevent type-kills the game HUD will show “TYPING” below a player when a chat message is composed.
  • Support for Textures bigger than 64×64 pixels Support for Levels with up to 9000 segments (cubes).
  • Expanded possibilities for level authors: Support for custom descent2.ham inside missions (D2X-Rebirth).
  • Slightly improved wall collision handling.
  • update opengl mac os x

  • The game will automatically remember previously set Multiplayer rules.
  • Possibility to save and restore Cooperative games.
  • Goal is it to kill the targeted player to score and become the new target
  • Bounty game mode for Multiplayer by Matt “1360” Vandermeulen.
  • Option to disable Friendly Fire in Multiplayer Team games.
  • D1X-Rebirth now supports Descent 2 Multiplayer features such as fixed Play Time, Kill goal, Bright Players and Invulnerability when respawning.
  • Find and join online games via Tracker server created and hosted by Matt “1360” Vandermeulen.
  • Support for keyboard layout-specific keys for game controls.
  • Many improvements for the ingame menus such as scrolling via Mouse wheel, closing menus via right Mouse button, key repeats, Numlock support and more.
  • Improved weapon cycling/selection options (for Mouse mostly).
  • update opengl mac os x

    Provides Mouse movement with an absolute center similar to Joystick-like control New optional control type for Mouse – FlightSim.Expanded Sensitivity and Deadzone settings for Mouse and Joystick.A wide collection of Reticles is selectable including settings for Reticle size, color and transparency.OpenGL ES Support by Florian Feucht and Oliver Haag.Here is a small overview of the most important changes and additions: This time I can safely say it really was worth all the 9 months of development since it’s probably the most feature-rich release we’ve pulled out so far. Finally the wait is over: DXX-Rebirth v0.57 is now released.













    Update opengl mac os x